A board game designer's web site

 Copyright Eric Pietrocupo


E-Mail: ericp[AT]lariennalibrary.com


General Information

My Designs

Game Design Knowledge

My Board Games

Hecatomb: variant

Page: Variants.Variants-Hecatomb - Last Modified : Thu, 16 Aug 12 - 767 Visits

Latest Version: 1.0
Release Date: April 18th, 2012
Board Game Geek Link: http://www.boardgamegeek.com/boardgame/17526/hecatomb

Requirements

The original game.

Objective

The problem with the original game is that it's not that fun to play because it ends too fast. I designed a very simple variant that creates almost no rule conflict and that makes the game last longer and prevent run away leaders from quick reaps at the beginning of the game.

Hecatomb is a game where you should have the time to build up you army and the rule below does that.

Rules

Each player starts with 0 soul. That's it.

Now it takes a minimum of 10 turns before there is enough soul in play for a player to win instead of 5.


Back to the Board Game Variant List

Files

Download PDF Rules (xxx K) Δ
Download rules from Board Game Geek


Powered by PmWiki and the Sinorca skin