<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">
<channel>
<title>Larienna's Library: Board Game Design | Main / RSS Feeds</title>
<link>http://bgd.lariennalibrary.com/index.php?n=Main.RSSFeed?action=rss</link>
<description>Main.RSS Feeds</description>
<lastBuildDate>Sat, 08 Jan 2022 18:27:21 GMT</lastBuildDate>
<item>
<title>Variants / Board Game Variants</title>
<link>http://bgd.lariennalibrary.com/index.php?n=Variants.Variants</link>
<dc:date>2022-01-08T18:27:21Z</dc:date>
<pubDate>Sat, 08 Jan 2022 18:27:21 GMT</pubDate>
</item>
<item>
<title>Variants / W1815: No selection of unit twice in a row</title>
<link>http://bgd.lariennalibrary.com/index.php?n=Variants.Variants-W1815-no-repeat</link>
<description>Prevent selecting the same unit twice in a row to avoid dominant strategies.</description>
<dc:date>2022-01-08T18:22:40Z</dc:date>
<pubDate>Sat, 08 Jan 2022 18:22:40 GMT</pubDate>
</item>
<item>
<title>Variants / Cleaopatra: Fixed bidding denomination</title>
<link>http://bgd.lariennalibrary.com/index.php?n=Variants.Variants-CleopatraFixedBidding</link>
<description>summary of the variant</description>
<dc:date>2018-07-24T11:05:50Z</dc:date>
<pubDate>Tue, 24 Jul 2018 11:05:50 GMT</pubDate>
</item>
<item>
<title>Variants / Age of Mythology: Melting Pot</title>
<link>http://bgd.lariennalibrary.com/index.php?n=Variants.Variants200907271154AM</link>
<description>A series of variant that was designed according to many board game geek user ideas</description>
<dc:date>2018-07-24T02:22:50Z</dc:date>
<pubDate>Tue, 24 Jul 2018 02:22:50 GMT</pubDate>
</item>
<item>
<title>Variants / Mahjong: Mahjong Rummy</title>
<link>http://bgd.lariennalibrary.com/index.php?n=Variants.Variants-mahjong-rummy</link>
<description>Use the Mahjong tileset to play a game similar to rummy.</description>
<dc:date>2018-04-15T14:44:08Z</dc:date>
<pubDate>Sun, 15 Apr 2018 14:44:08 GMT</pubDate>
</item>
<item>
<title>Variants / San Juan: Doubloons on the prospector</title>
<link>http://bgd.lariennalibrary.com/index.php?n=Variants.Variants-SanJuanDoubloonProspector</link>
<description>A small variant that add doubloons on the propector when not used to make it worth taking.</description>
<dc:date>2017-03-25T00:54:57Z</dc:date>
<pubDate>Sat, 25 Mar 2017 00:54:57 GMT</pubDate>
</item>
<item>
<title>Variants / Scarab Lords: Action Point Variant</title>
<link>http://bgd.lariennalibrary.com/index.php?n=Variants.Variants-ScarabLordsActionPoints</link>
<description>This variant makes a few modifications to the rules in order to make the game easier to teach, allow the losing player to catch up and react to his opponent, allow to use the white cards in the base game without customizing decks and gives you more time to build your empire. On the other hand, the game is longer, probably around an hour, and it could be harder to win by supremacy, so the game is more likely to end by lack of cards.</description>
<dc:date>2017-03-11T22:48:07Z</dc:date>
<pubDate>Sat, 11 Mar 2017 22:48:07 GMT</pubDate>
</item>
<item>
<title>Variants / Cleopatra: Corruption &amp; Auction Less variant</title>
<link>http://bgd.lariennalibrary.com/index.php?n=Variants.Variants-Cleopatra-AuctionLess</link>
<description>A small variant that replaces auctions from the game.</description>
<dc:date>2014-08-31T13:38:41Z</dc:date>
<pubDate>Sun, 31 Aug 2014 13:38:41 GMT</pubDate>
</item>
<item>
<title>Variants / Rune Age: Development Cards</title>
<link>http://bgd.lariennalibrary.com/index.php?n=Variants.Variants-RuneAge-DevelopmentCards</link>
<description>This variant gives to each race a series of development cards that can be build with gold and influence. These cards does not go into the players deck and can be used in different ways.</description>
<dc:date>2014-02-10T11:09:21Z</dc:date>
<pubDate>Mon, 10 Feb 2014 11:09:21 GMT</pubDate>
</item>
<item>
<title>Variants / Dune Express: Alliances</title>
<link>http://bgd.lariennalibrary.com/index.php?n=Variants.Variants201003160917AM</link>
<description>The primary objective of this variant is to increase the level of diplomacy by allowing shared victory. But there are also a lot of other rules which has been changed</description>
<dc:date>2013-02-18T17:04:01Z</dc:date>
<pubDate>Mon, 18 Feb 2013 17:04:01 GMT</pubDate>
</item>
<item>
<title>Variants / Viktory II: Delayed reserve</title>
<link>http://bgd.lariennalibrary.com/index.php?n=Variants.Variants200905060956AM</link>
<description>The objective is to make sure that the units you lost when attacking does not come back immediately at the end of the turn.</description>
<dc:date>2012-09-17T02:06:03Z</dc:date>
<pubDate>Mon, 17 Sep 2012 02:06:03 GMT</pubDate>
</item>
<item>
<title>Variants / DungeonQuest: Determination XP</title>
<link>http://bgd.lariennalibrary.com/index.php?n=Variants.Variants-DungeonQuest-DeterminationXP</link>
<description>This variant allow player to accumulate determination token and use them when they want. They also gain tokens when defeating monster as if it was experience.</description>
<dc:date>2012-08-27T14:34:46Z</dc:date>
<pubDate>Mon, 27 Aug 2012 14:34:46 GMT</pubDate>
</item>
<item>
<title>Variants / Hecatomb: variant</title>
<link>http://bgd.lariennalibrary.com/index.php?n=Variants.Variants-Hecatomb</link>
<description>A very simple variant that makes the game works</description>
<dc:date>2012-08-17T01:29:32Z</dc:date>
<pubDate>Fri, 17 Aug 2012 01:29:32 GMT</pubDate>
</item>
<item>
<title>Variants / Puerto Rico: Another 2 player variant</title>
<link>http://bgd.lariennalibrary.com/index.php?n=Variants.Variants-PuertoRico-Another2p</link>
<description>This is the variant I am using when playing with 2 players.</description>
<dc:date>2012-08-17T00:36:23Z</dc:date>
<pubDate>Fri, 17 Aug 2012 00:36:23 GMT</pubDate>
</item>
<item>
<title>Variants / Starcraft Invasions: a solitaire game</title>
<link>http://bgd.lariennalibrary.com/index.php?n=Variants.Variants-starcraft-Invasions</link>
<description>This variant is a solitaire adaptation of the Starcraft board game. You try to control planets while invaders are constantly attacking the galaxy.</description>
<dc:date>2012-07-23T20:59:44Z</dc:date>
<pubDate>Mon, 23 Jul 2012 20:59:44 GMT</pubDate>
</item>
<item>
<title>Variants / Dungeon Twister: No Cards and Gem collection</title>
<link>http://bgd.lariennalibrary.com/index.php?n=Variants.Variants200912160902PM</link>
<description>The objective of the no card variant is to reduce the level of brain burning and speed up the game by replacing the cards with dices. The gem collection variant is a different mode of play to enjoy the game differently.</description>
<dc:date>2012-04-08T17:04:21Z</dc:date>
<pubDate>Sun, 08 Apr 2012 17:04:21 GMT</pubDate>
</item>
<item>
<title>Variants / Lord of the Rings: Confrontation : Dice Variant</title>
<link>http://bgd.lariennalibrary.com/index.php?n=Variants.Variants-LOTR-Confrontation</link>
<description>The combats are resolved with dice. The level of randomness is adjustable to player's tastes.</description>
<dc:date>2012-04-07T18:26:37Z</dc:date>
<pubDate>Sat, 07 Apr 2012 18:26:37 GMT</pubDate>
</item>
<item>
<title>Variants / Eclipse: Number of player balance (Alternate Setup)</title>
<link>http://bgd.lariennalibrary.com/index.php?n=Variants.Variants-EclipseNbPlayerBalance</link>
<description>This variant change the setup to make the games with a low number of players have the same gameplay than games with a high number of players.</description>
<dc:date>2012-01-30T18:35:18Z</dc:date>
<pubDate>Mon, 30 Jan 2012 18:35:18 GMT</pubDate>
</item>
<item>
<title>Variants / DungeonQuest: Dice Combat Variant exp(3)</title>
<link>http://bgd.lariennalibrary.com/index.php?n=Variants.Variants-DungeonQuest-DiceCombat</link>
<description>This is a dice combat variant to replace the card combat in dungeon quest.</description>
<dc:date>2011-11-17T21:11:32Z</dc:date>
<pubDate>Thu, 17 Nov 2011 21:11:32 GMT</pubDate>
</item>
<item>
<title>Variants / Micropul: Blancing scoring</title>
<link>http://bgd.lariennalibrary.com/index.php?n=Variants.Variants-Micropul</link>
<description>This change the scoring by promoting the closing of areas to get more points rather than simply stacking tiles.</description>
<dc:date>2011-01-16T14:28:43Z</dc:date>
<pubDate>Sun, 16 Jan 2011 14:28:43 GMT</pubDate>
</item>
<item>
<title>Variants / Settlers of Catan: 5-6 player expansion: Larger hand size.</title>
<link>http://bgd.lariennalibrary.com/index.php?n=Variants.Variants-Settlers56-LargeHand</link>
<description>Replaces the rules where you can build on other people's turn by increasing hand size.</description>
<dc:date>2011-01-16T14:15:49Z</dc:date>
<pubDate>Sun, 16 Jan 2011 14:15:49 GMT</pubDate>
</item>
<item>
<title>Variants / Big Idea, the: Reward for creativity</title>
<link>http://bgd.lariennalibrary.com/index.php?n=Variants.Variants-BigIdea</link>
<description>Reward creativity by giving more money.</description>
<dc:date>2011-01-16T13:54:44Z</dc:date>
<pubDate>Sun, 16 Jan 2011 13:54:44 GMT</pubDate>
</item>
<item>
<title>Variants / Carcassonne: No Farmers</title>
<link>http://bgd.lariennalibrary.com/index.php?n=Variants.Variants-CarcassoneNoFarmers</link>
<description>A simple variant for newbies or to make the game easier.</description>
<dc:date>2011-01-16T13:53:11Z</dc:date>
<pubDate>Sun, 16 Jan 2011 13:53:11 GMT</pubDate>
</item>
<item>
<title>Variants / Settlers of Catan: 2 Player variant without a fake 3rd player</title>
<link>http://bgd.lariennalibrary.com/index.php?n=Variants.Variants-Settlers-2P</link>
<description>Allows 2 players to play a game of settlers of Catan without the need of an artificial 3rd player controlled by an artificial intelligence or by both players.</description>
<dc:date>2011-01-09T17:04:05Z</dc:date>
<pubDate>Sun, 09 Jan 2011 17:04:05 GMT</pubDate>
</item>
<item>
<title>Variants / DungeonQuest: combat and deviation table</title>
<link>http://bgd.lariennalibrary.com/index.php?n=Variants.Variants201012070954PM</link>
<description>The objective of this variant is to convert the Rock-Paper-Scissor system of the original game into a table and to supply a deviation table for the catacombs.</description>
<dc:date>2010-12-08T03:01:07Z</dc:date>
<pubDate>Wed, 08 Dec 2010 03:01:07 GMT</pubDate>
</item>
<item>
<title>Variants / Puerto Rico: one gold per player</title>
<link>http://bgd.lariennalibrary.com/index.php?n=Variants.Variants201011220710PM</link>
<description>This variant makes sure that the number of gold that comes into the game will always be one gold per player what ever the number of players</description>
<dc:date>2010-11-23T00:19:42Z</dc:date>
<pubDate>Tue, 23 Nov 2010 00:19:42 GMT</pubDate>
</item>
<item>
<title>Variants / Battle Masters pseudo-variant</title>
<link>http://bgd.lariennalibrary.com/index.php?n=Variants.Variants201008170619PM</link>
<description>various variants and test I have designed for that game</description>
<dc:date>2010-08-19T01:23:14Z</dc:date>
<pubDate>Thu, 19 Aug 2010 01:23:14 GMT</pubDate>
</item>
<item>
<title>Variants / Vinci: Homemade Edition</title>
<link>http://bgd.lariennalibrary.com/index.php?n=Variants.Variants200906100216PM</link>
<description>This is a part variant part do it yourself edition of Vinci. The primary objective is to remake the game as a print and play game. The secondary objective is to change, add or removes some elements in the game to improve it or add more variety.</description>
<dc:date>2010-07-13T15:53:01Z</dc:date>
<pubDate>Tue, 13 Jul 2010 15:53:01 GMT</pubDate>
</item>
<item>
<title>Variants / Stratego Duel Masters: Special abilities</title>
<link>http://bgd.lariennalibrary.com/index.php?n=Variants.Variants200905050947AM</link>
<description>This variant consist in changing the special powers of every unit on the battlefield to make them more balanced than the original rules. This variant can also be played with a regular stratego game</description>
<dc:date>2010-07-13T15:50:55Z</dc:date>
<pubDate>Tue, 13 Jul 2010 15:50:55 GMT</pubDate>
</item>
<item>
<title>Variants / Starcraft: Starcraft Lite</title>
<link>http://bgd.lariennalibrary.com/index.php?n=Variants.Variants200904210954AM</link>
<description>The primary objectives of this variant is to reduce the amount of brain burning created by the game. The secondary objective is to make the game looks closer to the original video game.</description>
<dc:date>2010-07-13T15:50:32Z</dc:date>
<pubDate>Tue, 13 Jul 2010 15:50:32 GMT</pubDate>
</item>
<item>
<title>Variants / Starcraft: Hexagon Map</title>
<link>http://bgd.lariennalibrary.com/index.php?n=Variants.Variants200905220217PM</link>
<description>The objective of this variant is to be able to play Starcraft the board game on a battle field map rather than a space map.</description>
<dc:date>2010-07-13T15:50:08Z</dc:date>
<pubDate>Tue, 13 Jul 2010 15:50:08 GMT</pubDate>
</item>
<item>
<title>Variants / Shadow over Camelot: Player balance</title>
<link>http://bgd.lariennalibrary.com/index.php?n=Variants.Variants200905060948AM</link>
<description>The goal of this variant is to attempt to balance the game whatever the number of players and also balance the game if there is a traitor or not.</description>
<dc:date>2010-07-13T15:43:07Z</dc:date>
<pubDate>Tue, 13 Jul 2010 15:43:07 GMT</pubDate>
</item>
<item>
<title>Variants / Oceania: Scout Exploration</title>
<link>http://bgd.lariennalibrary.com/index.php?n=Variants.Variants200912070922PM</link>
<description>The objective of this variant is to add a bit more strategy, reduce a bit the randomness of the game and make the reserve tiles more useful.</description>
<dc:date>2010-07-13T15:42:50Z</dc:date>
<pubDate>Tue, 13 Jul 2010 15:42:50 GMT</pubDate>
</item>
<item>
<title>Variants / Leonardo Da Vinci variants</title>
<link>http://bgd.lariennalibrary.com/index.php?n=Variants.Variants201006280646PM</link>
<description>The principal modification have been done to the scoring and bidding system</description>
<dc:date>2010-07-13T15:42:26Z</dc:date>
<pubDate>Tue, 13 Jul 2010 15:42:26 GMT</pubDate>
</item>
<item>
<title>Variants / Arkham Horror: Gate Crack and Simultaneous Play</title>
<link>http://bgd.lariennalibrary.com/index.php?n=Variants.Variants200904170951AM</link>
<description>The goal of the variant is balance the game with any amount of players and to allow players to play simultaneously. Indirecly, there is much more things that happens every turn in this variant. This variant is based on another variant called "Consistent Difficulty".</description>
<dc:date>2010-07-13T15:33:54Z</dc:date>
<pubDate>Tue, 13 Jul 2010 15:33:54 GMT</pubDate>
</item>
<item>
<title>Variants / Arena Maximus Variant</title>
<link>http://bgd.lariennalibrary.com/index.php?n=Variants.Variants200904171236PM</link>
<description>The goal of this variant is to speed up the game and make it more convenient to play.</description>
<dc:date>2010-07-13T15:33:07Z</dc:date>
<pubDate>Tue, 13 Jul 2010 15:33:07 GMT</pubDate>
</item>
</channel>
</rss>
